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Tales of zestiria wiki symonne
Tales of zestiria wiki symonne






tales of zestiria wiki symonne

But the real thing that hurt to watch was how far down they had to knock Rose and Alisha's friendship to get them to rebuild from scratch. First of all, I can sum up the issues with Alisha's Story by reminding everyone that it canonized a secret entrance to Camlann that was much easier to get to and wasn't protected by Muse's sacrifice. I didn't actually purchase it, thank goodness, just watched it on YouTube, and it was the most grating addition that anyone could've made to this game. To be honest, it was at one point something I kinda enjoyed as a third-tier ship for Rose (Dezel first, then Lailah in second). I loved going on this adventure, I loved the idiots who I went on it with, and I loved seeing what Glenwood had to offer me in world design the further I explored. (And Berseria really worked on me too because it kinda started at the bottom of the angst barrel, then worked its way up through "The edgy and tortured protag has gained a party of idiots and oh noooooo she's learning friendship and happiness.") Dezel's death is one of the few game deaths that just made me SATISFIED to watch instead of depressed because of the closure he got and the themes tied into his final moments and sacrifice.

tales of zestiria wiki symonne tales of zestiria wiki symonne

I like adventures where the party is a goofy foundfam that jokes around with each other and helps each other work through shitty situations, and that's EXACTLY what I got. I don't really like sad stories in my games. There are PLENTY of games out there if you want angst and sad stories. I've also seen complaints that the characters weren't well-developed enough? Which I just kinda take to mean "They didn't angst enough." Listen. I honestly like Rose better than Alisha anyway (Rose was one of the biggest aspects that interested me about playing it in the first place). Zestiria gave me my money's worth in comparison it took me about 60, and I loved just how MUCH story it had to offer me. I actually had just come off playing a more recently-released triple-A game that was hyped up for years, and I completed it to my satisfaction in 20 hours. I held off from it for a while because I thought Eizen's fate would make me too sad, but that didn't end up the case at all. But coming back to it several years after its release, after the release of its PREQUEL, when I never had that hype building up.it actually exceeded my expectations. Listen, I think I get it - the initial marketing promised something far different. An unpopular opinion: That this is actually a very good game.








Tales of zestiria wiki symonne